Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.1.0-beta] - 2024-11-24
Added
- Inspector Multi-Editing Support
- Added Support for Unity 6000.0.23f1+
- Settings Provider to support custom preferences for Super-Modules
- Added Pre-Caching of Inspector properties to improve performance
Changed
- Updated Documentation
Fixed
- Improved performance of SuperEditor Inspector rendering by caching performance heavy operations
- Issue where conditional attributes would sometimes not be evaluated after changing the related property (reopening the inspector would fix it)
- Improved Singleton performance in non error case
- Improved Connect Server stability after unity crashes
Removed
[0.0.6-alpha] - 2024-02-26
Added
- Include Assembly Definitions by default
- ConnectServer its Routing System to allow for external Tools (VSCode Plugin) to trigger Unity Editor Scripts
- ConnectServer /complie route
- Implemented SuperRectTransform for easy access to all properties like in the inspector
- Added Preference Settings for SuperBehaviour
- Unit Tests for the newly added functionality
Changed
- Bump Unity Version to 2022.3.16f1
- Updated Documentation
Fixed
- AfterAwake not getting called in edge cases
- Improved null checks in cached variables to work with Unitys == null override hack for destroyed gameobjects
[0.0.5-alpha] - 2023-09-06
Original alpha release