SuperBehaviour SuperBehaviour
SuperBehaviour SuperBehaviour
v0.1.2 [Beta]

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    Changelog

    All notable changes to this project will be documented in this file.

    The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

    [0.1.2-beta] - 02.02.2025

    Added

    • Tabs Attribute to allow adding tabbed sections to the inspector (use together with ShowIf/EditableIf to only show related fields for each tab)

    Changed

    • ShowIfAttribute and EditableIfAttribute to support Enums (cast as int) as condition value
    • SuperIcon allowing for costum icons by path
    • Removed SuperIcon from Internal namespace to allow for custom icons

    Fixed

    • Spelling mistakes in FloatDrawer

    [0.1.1-beta] - 01.01.2025

    Added

    • Button Attribute to allow adding buttons to the inspector easily (also renders ContextMenu)
    • Code Smell detection for SuperEditor (can be disabled in settings)

    Changed

    • Changed Attribute Serialization to include new attributes and improved code quality

    Fixed

    • Public fields not being rendered in the inspector

    [0.1.0-beta] - 2024-11-24

    Added

    • Inspector Multi-Editing Support
    • Added Support for Unity 6000.0.23f1+
    • Settings Provider to support custom preferences for Super-Modules
    • Added Pre-Caching of Inspector properties to improve performance

    Changed

    • Updated Documentation

    Fixed

    • Improved performance of SuperEditor Inspector rendering by caching performance heavy operations
    • Issue where conditional attributes would sometimes not be evaluated after changing the related property (reopening the inspector would fix it)
    • Improved Singleton performance in non error case
    • Improved Connect Server stability after unity crashes

    [0.0.6-alpha] - 2024-02-26

    Added

    • Include Assembly Definitions by default
    • ConnectServer its Routing System to allow for external Tools (VSCode Plugin) to trigger Unity Editor Scripts
    • ConnectServer /complie route
    • Implemented SuperRectTransform for easy access to all properties like in the inspector
    • Added Preference Settings for SuperBehaviour
    • Unit Tests for the newly added functionality

    Changed

    • Bump Unity Version to 2022.3.16f1
    • Updated Documentation

    Fixed

    • AfterAwake not getting called in edge cases
    • Improved null checks in cached variables to work with Unitys == null override hack for destroyed gameobjects

    [0.0.5-alpha] - 2023-09-06

    Original alpha release

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